Thursday, November 28, 2013

Model Look Tests/ Texturing

Doing some style tests in 3D to see how texturing and modeling might work. This workflow is really good for getting painterly results using Zbrush/Photoshop. Only diffuse (color maps), not even any shaders yet! 100% hand painted. Also included a ref sheet with Monsterbox, Wildstar and Darksiders ref since these are personally my fav direction for the art direction to take.


Wednesday, November 27, 2013

3D Layout for Base of Tree

I did a basic block-in for the base of tree. This is just 3d layout, didn't do any design whatsoever since you guys will want changes. Feeling a little hardcore, but let me know if the general scale and staging is working in 3D. I modeled each root separately using curves, so it should be easy to make changes.
Got the storyboard panels for comparison and a top down view, hopefully enough info.